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	<title>The Games Spot</title>
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	<link>http://www.thegamesspot.com</link>
	<description>The Ultimate Game Repository</description>
	<lastBuildDate>Wed, 22 Feb 2012 18:09:55 +0000</lastBuildDate>
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		<title>IGN &#8211; The Future of Entertainment on Xbox</title>
		<link>http://www.thegamesspot.com/ign_-_the_future_of_entertainment_on_xbox/</link>
		<comments>http://www.thegamesspot.com/ign_-_the_future_of_entertainment_on_xbox/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 18:09:55 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/ign_-_the_future_of_entertainment_on_xbox/</guid>
		<description><![CDATA[IGN - On the current Xbox 360 Dashboard, "games" is the fourth tab to the right. It's not quite hidden, but it's buried in the middle of everything else. At this point in the console's life, Microsoft isn't concerned with games as much as broader entertainment. Rightfully so: More of us are using Xbox Live for entertainment.<br />]]></description>
			<content:encoded><![CDATA[<p>IGN &#8211; On the current Xbox 360 Dashboard, &#8220;games&#8221; is the fourth tab to the right. It&#8217;s not quite hidden, but it&#8217;s buried in the middle of everything else. At this point in the console&#8217;s life, Microsoft isn&#8217;t concerned with games as much as broader entertainment. Rightfully so: More of us are using Xbox Live for entertainment.
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/945773/ign-the-future-of-entertainment-on-xbox" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<title>Star Wars: The Old Republic Review (Up to Patch 1.1) &#124; GoozerNation</title>
		<link>http://www.thegamesspot.com/star_wars_the_old_republic_review_up_to_patch_1-1__goozernation/</link>
		<comments>http://www.thegamesspot.com/star_wars_the_old_republic_review_up_to_patch_1-1__goozernation/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 18:09:39 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/star_wars_the_old_republic_review_up_to_patch_1-1__goozernation/</guid>
		<description><![CDATA[GoozerNation writes, "Star Wars: The Old Republic is a massively multiplayer online role-playing game (MMORPG) developed by BioWare. It was released on December 20, 2011 and is BioWares first MMO. As of February 1, 2012, there are over 1.7 million subscribers and over 2 million copies of the game has been sold."<br />]]></description>
			<content:encoded><![CDATA[<p>GoozerNation writes, &#8220;Star Wars: The Old Republic is a massively multiplayer online role-playing game (MMORPG) developed by BioWare. It was released on December 20, 2011 and is BioWares first MMO. As of February 1, 2012, there are over 1.7 million subscribers and over 2 million copies of the game has been sold.&#8221;
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946630/star-wars-the-old-republic-review-up-to-patch-1-1-goozernation" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<title>Borderlands 2: Does Claptrap dream of electric sheep?</title>
		<link>http://www.thegamesspot.com/borderlands_2_does_claptrap_dream_of_electric_sheep/</link>
		<comments>http://www.thegamesspot.com/borderlands_2_does_claptrap_dream_of_electric_sheep/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 18:05:31 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/borderlands_2_does_claptrap_dream_of_electric_sheep/</guid>
		<description><![CDATA[Borderlands 2 is one of 2012s most anticipated shooters. Its developed by Gearbox Software, the same team behind Duke Nukem Forever and the upcoming Aliens: Colonial Marines, but the details about the game have been scarce since last years unveiling at PAX Prime.

Not content to wait, GamesBeat caught up with Gearbox Co-Founder &#038; CEO Randy Pitchford, Executive VP &#038; Chief Creative Officer Brian Martel, and writer Anthony Burch to squeeze some Claptrap-related information out of the trio (along with the two pieces of exclusive concept art you see above and below). What is the likable-but-occasionally-diabolical tin can up to these days? What role will he play in the sequel? And most important, can robots love?<br />]]></description>
			<content:encoded><![CDATA[<p>Borderlands 2 is one of 2012s most anticipated shooters. Its developed by Gearbox Software, the same team behind Duke Nukem Forever and the upcoming Aliens: Colonial Marines, but the details about the game have been scarce since last years unveiling at PAX Prime.</p>
<p>Not content to wait, GamesBeat caught up with Gearbox Co-Founder &#038; CEO Randy Pitchford, Executive VP &#038; Chief Creative Officer Brian Martel, and writer Anthony Burch to squeeze some Claptrap-related information out of the trio (along with the two pieces of exclusive concept art you see above and below). What is the likable-but-occasionally-diabolical tin can up to these days? What role will he play in the sequel? And most important, can robots love?
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/945669/borderlands-2-does-claptrap-dream-of-electric-sheep" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<title>Steam Deal Of The Day- Ceville</title>
		<link>http://www.thegamesspot.com/steam_deal_of_the_day-_ceville/</link>
		<comments>http://www.thegamesspot.com/steam_deal_of_the_day-_ceville/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 18:01:30 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/steam_deal_of_the_day-_ceville/</guid>
		<description><![CDATA[Steams deal of the day for February 22nd is Ceville.   Also the sale will end in 24 hours, hence the deal of the day, so you have until 1pm EST or 10am PST tomorrow to grab this deal. Below is a description on the game as well as some important information.<br />]]></description>
			<content:encoded><![CDATA[<p>Steams deal of the day for February 22nd is Ceville.   Also the sale will end in 24 hours, hence the deal of the day, so you have until 1pm EST or 10am PST tomorrow to grab this deal. Below is a description on the game as well as some important information.
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946591/steam-deal-of-the-day-ceville" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Gotham City Impostors Review (TechRomp)</title>
		<link>http://www.thegamesspot.com/gotham_city_impostors_review_techromp/</link>
		<comments>http://www.thegamesspot.com/gotham_city_impostors_review_techromp/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 17:40:02 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/gotham_city_impostors_review_techromp/</guid>
		<description><![CDATA[Gotham City Impostors is an odd team based game. Its a crazy mash-up of movement and shooting set in Gotham city. As Batman is busy, groups of vigilantes dressed up in home made costumes and using improvised weapons fight for the side of the Bats or the Jokerz. Its grungy and ramshackle and has an absurd sense of humour to the whole thing, like screeching mohawked Jokerz or a guy with a Batman cowl and cape made of a painted cardboard box and a bath towel.<br />]]></description>
			<content:encoded><![CDATA[<p>Gotham City Impostors is an odd team based game. Its a crazy mash-up of movement and shooting set in Gotham city. As Batman is busy, groups of vigilantes dressed up in home made costumes and using improvised weapons fight for the side of the Bats or the Jokerz. Its grungy and ramshackle and has an absurd sense of humour to the whole thing, like screeching mohawked Jokerz or a guy with a Batman cowl and cape made of a painted cardboard box and a bath towel.
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946675/gotham-city-impostors-review-techromp" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<title>MotorStorm RC Comes to PS Vita, PS3 on March 6th</title>
		<link>http://www.thegamesspot.com/motorstorm_rc_comes_to_ps_vita_ps3_on_march_6th/</link>
		<comments>http://www.thegamesspot.com/motorstorm_rc_comes_to_ps_vita_ps3_on_march_6th/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 17:24:02 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/motorstorm_rc_comes_to_ps_vita_ps3_on_march_6th/</guid>
		<description><![CDATA[PSBlog:
MotorStorm RC has very humble beginnings. It started out as a simple concept we were playing around with during lunch times, a pet project to challenge each other to set the fastest times, originally using post-its on the wall as a low-fi leaderboard!<br />]]></description>
			<content:encoded><![CDATA[<p>PSBlog:<br />
MotorStorm RC has very humble beginnings. It started out as a simple concept we were playing around with during lunch times, a pet project to challenge each other to set the fastest times, originally using post-its on the wall as a low-fi leaderboard!
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946517/motorstorm-rc-comes-to-ps-vita-ps3-on-march-6th" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<title>We  won: On The Last Story and American release</title>
		<link>http://www.thegamesspot.com/we__won_on_the_last_story_and_american_release/</link>
		<comments>http://www.thegamesspot.com/we__won_on_the_last_story_and_american_release/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 16:35:38 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/we__won_on_the_last_story_and_american_release/</guid>
		<description><![CDATA[Nightmare Mode analyzes the decision to publish The Last Story and wonders about the fate of the genre and why it took Nintendo so long to bring such an acclaimed game over.

"They take classic JRPG ideas and meld them with novel strategies, something which has to be exciting for any fan of the genre except the most hardened traditionalist. Because heres the thing: while the last two generations were defined by JRPGs (the Playstation by Final Fantasy VII, the Playstation 2 by Final Fantasy X and, in the minds of its rabid fans, Persona), in this one theyve barely been a footnote."<br />]]></description>
			<content:encoded><![CDATA[<p>Nightmare Mode analyzes the decision to publish The Last Story and wonders about the fate of the genre and why it took Nintendo so long to bring such an acclaimed game over.</p>
<p>&#8220;They take classic JRPG ideas and meld them with novel strategies, something which has to be exciting for any fan of the genre except the most hardened traditionalist. Because heres the thing: while the last two generations were defined by JRPGs (the Playstation by Final Fantasy VII, the Playstation 2 by Final Fantasy X and, in the minds of its rabid fans, Persona), in this one theyve barely been a footnote.&#8221;
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946529/we-won-on-the-last-story-and-american-release" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<title>GamesEyeView &#8211; Playstation Vita: A Hands on Review</title>
		<link>http://www.thegamesspot.com/gameseyeview_-_playstation_vita_a_hands_on_review/</link>
		<comments>http://www.thegamesspot.com/gameseyeview_-_playstation_vita_a_hands_on_review/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 16:11:06 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/gameseyeview_-_playstation_vita_a_hands_on_review/</guid>
		<description><![CDATA[GEV says: Its amazing what Sony can accomplish when properly motivated.  Its no secret that Nintendo has dominated the handheld industry for over a decade, and the battle between the DS and PSP wasnt even a contest for Nintendo.  PSP, while an ambitious system was riddled with many flaws, in not only the design, but execution of its features.  The system was simply a portable PS2.  It was clunky, uncomfortable to hold, and didnt bring anything new or ambitious to gaming.  It was no surprise that Nintendos DS was the success it was.  Times have changed for Sony.  Going up against the Nintendo 3DS, Sony has finally released its new handheld, the Playstation Vita, and what a game changer it is.<br />]]></description>
			<content:encoded><![CDATA[<p>GEV says: Its amazing what Sony can accomplish when properly motivated.  Its no secret that Nintendo has dominated the handheld industry for over a decade, and the battle between the DS and PSP wasnt even a contest for Nintendo.  PSP, while an ambitious system was riddled with many flaws, in not only the design, but execution of its features.  The system was simply a portable PS2.  It was clunky, uncomfortable to hold, and didnt bring anything new or ambitious to gaming.  It was no surprise that Nintendos DS was the success it was.  Times have changed for Sony.  Going up against the Nintendo 3DS, Sony has finally released its new handheld, the Playstation Vita, and what a game changer it is.
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946241/gameseyeview-playstation-vita-a-hands-on-review" target="_blank">N4G:  news feed</a></span></p>
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		<title>Albatross Revue &#124; SAS: Secure Tomorrow Retro Review</title>
		<link>http://www.thegamesspot.com/albatross_revue__sas_secure_tomorrow_retro_review/</link>
		<comments>http://www.thegamesspot.com/albatross_revue__sas_secure_tomorrow_retro_review/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 16:04:58 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/albatross_revue__sas_secure_tomorrow_retro_review/</guid>
		<description><![CDATA[Albatross Revue take a look at the bad boys of special ops and come away very disappointed<br />]]></description>
			<content:encoded><![CDATA[<p>Albatross Revue take a look at the bad boys of special ops and come away very disappointed
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946388/albatross-revue-sas-secure-tomorrow-retro-review" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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		<title>Alan Wake&#8217;s American Nightmare &#8211; AUN Review</title>
		<link>http://www.thegamesspot.com/alan_wakes_american_nightmare_-_aun_review/</link>
		<comments>http://www.thegamesspot.com/alan_wakes_american_nightmare_-_aun_review/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 15:32:46 +0000</pubDate>
		<dc:creator>The Game Guru</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[latest releases]]></category>

		<guid isPermaLink="false">http://www.thegamesspot.com/alan_wakes_american_nightmare_-_aun_review/</guid>
		<description><![CDATA[James writes - "There arent too many games out there with the ability to capture the very essence of atmospheric horror quite like Alan Wake. Thats for sure. Every little detail, down to the last creak of a door slowly swinging open is important to add that feeling of sheer terror."<br />]]></description>
			<content:encoded><![CDATA[<p>James writes &#8211; &#8220;There arent too many games out there with the ability to capture the very essence of atmospheric horror quite like Alan Wake. Thats for sure. Every little detail, down to the last creak of a door slowly swinging open is important to add that feeling of sheer terror.&#8221;
<p><strong>Source:</strong> <span style="word-wrap: break-word;"><a href="http://n4g.com/news/946532/alan-wakes-american-nightmare-aun-review" target="_blank">N4G:  news feed</a></span></p>
]]></content:encoded>
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